![]() ![]() The game was officially released on May 9, 2012, and set new sales records, selling more copies in the first twenty four hours of launch than previous Xbox Live Arcade titles. On March 22, Larry Hryb – director of programming for Xbox Live – announced the release date as May 9, and a few days before the game release, HatFilms released the official trailer via YouTube for the Xbox 360 Edition. In October 2011, Microsoft said the release of this edition was planned for Spring 2012. ![]() when released, and will later be updated. 4J Studios confirmed that it had all the features of Java Edition Beta 1.6.6. The game was showcased as a playable demo at MineCon 2011 and was deemed a "work in progress". The gameplay was first released largely intact from Java Edition Beta 1.6.6, with altered Xbox 360 controls and a crafting box appearance. ![]()
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