Motion blur is supported, though it isn’t currently possible to render hair or particles from USD files. The initial implementation supports static and animated meshes – both transformations and deformations – and V-Ray materials, textures, displacement and subdivision encoded into USD files. Initial support for USD-based visual effects workflowsĪlong with V-Ray for Houdini, V-Ray for Maya becomes the first version of the renderer to support VFX workflows based around Pixar’s Universal Scene Description (USD).Īrtists can load USD files in Maya via the new Maya USD plugin bundled with the software in Maya 2022, and render them in V-Ray with mayaUsdProxy nodes. Update 2 adds a new decal system, and updates V-Ray’s dirt and hair materials. Update 1 also adds a new progressive caustics system, support for Cryptomatte elements in progressive renders, new masking options in the V-Ray Frame Buffer, and integrates Intel’s Open Image Denoise. Scroll down for news of Update 2.Ĭhaos has updated V-Ray 5 for Maya, the Maya edition of the renderer, adding support for USD workflows.
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